![]() ![]() Paramita Papilio ends when its duration is over, or Hu Tao has left the battlefield or fallen. Each enemy can be affected by only one Blood Blossom effect at a time, and its duration may only be refreshed by Hu Tao herself.This DMG is considered Elemental Skill DMG. Enemies affected by Blood Blossom will take Pyro DMG every 4s.Increases Hu Tao's resistance to interruption.Charged attacks apply the Blood Blossom effect to the enemies hit.Converts attack DMG to Pyro DMG, which cannot be overridden by other elemental infusions. ![]() Max ATK bonus is 400% of Hu Tao's Base ATK. Increases Hu Tao's ATK based on her Max HP at the time of use.Hu Tao consumes a portion of her HP to knock the surrounding enemies back and enter the Paramita Papilio state. The majority of her damage even though Hu Tao's Skill buffs the Normal Attacks, levelling the Normal Attack first will yield better results per talent level.The key, again, is to use Charged Attacks after short Normal Attack chains, cancelled by a dash or jump. Plunged Attack - Plunges from mid-air to strike the ground, damaging enemies and dealing AoE DMG upon impact.Charged Attack - Consumes Stamina to lunge forward, damaging enemies.Normal Attack - Attacks up to six consecutive times.It is not strictly requiried, but strongly recommended.Ĭheck the notes in the far-right column for extra details and tips for the following talents! One quick Normal Attack immediately followed by a Charged Attack, animation cancelled mid-way by a jump (C0) or dash (C1)Īnimation cancelling helps maximize the number of buffed Charged Attacks Hu Tao can deploy while temporarily buffed by her Skill.The moment you see a red cone of elemental energy from her Charged Attack, it is safe to animation-cancel.Two quick Normal Attacks, immediately followed by a Charged Attack, with the Charged Attack animation cancelled mid-way by a jump (C0) or dash (C1).There are four main attack patterns you should know to best navigate Hu Tao's damage. Once Hu Tao takes the field, the Skill always comes first, as it gives Hu Tao the buff and Pyro infusion on her attacks. Hu Tao doesn't care about using her Burst, so all you need to focus on is her Skill and Normal and Charged Attacks. Her attack combos also require dash-cancelling or jump-cancelling her Charged Attacks. The main drawback of Hu Tao is that she requires tight gameplay and rewards you the higher her Max HP is, but the lower her actual HP is, meaning keeping her on the brink of death is necessary to gain the most possible damage out of her. Pyro, Normal, and/or Charged Attack DMG%.You should focus on the following stats for Hu Tao (in no particular order): You might want to check out the Comprehensive Guide to Elemental Reactions. Learning how to consistently create Elemental Reactions with Hydro is essential to Hu Tao's gameplay. Paired with an off-field Hydro DPS like Xingqiu or Yelan, Hu Tao can maximize her damage with powerful Vaporized Charged Attacks. Therefore, HP% will be more beneficiall to Hu Tao than ATK%. She deals the majority of her damage with her Charged Attacks buffed by her Skill, in which she infuses her Normal and Charged Attacks with Pyro while adding HP-scaling to her attacks. Hu Tao is widely considered to be among the best on-field Pyro DPS characters in the game. Pick up my sci-fi novels the Herokiller series, and The Earthborn Trilogy, which is also on audiobook. Best of luck in your pull attempts.įollow me on Twitter, YouTube, Facebook and Instagram. But it will probably be hard to go wrong with Hu Tao in general. Play around with these setups and see what you think is best before fully investing in one. Your best 4 star option is probably Deathmatch for sure. But Xiao’s Jade spear is not bad either, nor is the energy regen of the Skyward Spine. Obviously the three 5 stars are your best bet, starting with the new staff that is specifically designed to work with Hu Tao’s health-reducing kit. If there are less than 2 enemies nearby, ATK is increased by 24%. This effect can occur no more than once every 2s.ĭeathmatch (4 star): If there are at least 2 enemies nearby, ATK is increased by 16%. Additionally, Normal and Charged Attacks hits on enemies have a 50% chance to trigger a vacuum blade that deals 40% of ATK as DMG in a small AoE. Skyward Spine (5 star): Increases CRIT Rate by 8% and increases Normal ATK SPD by 12%. While in possession of the maximum possible stacks, DMG dealt is increased by 12%. This effect can only occur once every 0.3s. Jade Winged Spear (5 star): On hit, increases ATK by 3.2% for 6s. When the wielder's HP is less than 50%, this ATK Bonus is increased by an additional 1% of Max HP. Additionally, provides an ATK Bonus based on 0.8% of the wielder’s Max HP. Staff of Homa (5 star): HP increased by 20%. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |